Wednesday, September 29, 2004
Hail to the Chief Zombie
I’m seeing political ads all over the city, and while I don’t exactly follow the logic of their imagery, the sheer audacity of the message deserves commendation - such an unflinching indictment of an administration run amok. I am surprised, however, that nobody caught the typo. How could anybody have left the first letter off of every single sign and marquee for that chilling political thriller, President Evil?
Music Man
Today I got an email from my freaky cool shul about their upcoming festive celebration for Simchat Torah - the commemoration of the handing down of the law. It’s one of two times in the year that jews are supposed - nay, are obliged - to get good and sloshed. And this is a very observant congregation. The email mentioned that, for the services, “music will be provided by the Polyphonic Klezmer and Avant Hasidic band, Captain Zohar.” I really hope I can make it for that. Music can make all the difference.
Which is all the lead-in that I need for a story I wrote up a few weeks ago about a dude I saw listening to music:
We were on vacation - it feels so long ago that it must have been two other usses; so recently that I can smell the olfactory menagerie even as I sit her writing this - chickory and riverwater and horses and wood… It was New Orleans, 1991. We stayed in a B&B in the French Quarter that claimed, based on a frieze of a sunrise over the front door, that it was the original house of the rising sun. While in New Orleans I felt I’d reached an epitome of western culture when I rode in a horse-drawn carriage through rainy morning streets with an enormous julep in my hand. It’s a lovely town.
But the incident that really comes back to me was not that one. It happened well after dark at a blues bar filled wall-to-wall with people like me: wasted, white tourists out for a jolt of old-style revelry. The band was rocking hard and the drinks were cheap enough for everybody to have too many of them.
The building, like all of them, went back well into the 19th century, with a high ceiling and a very long floor. We were packed in tight, up against both walls from side to side and quite a ways back into the murk of some undefined area behind us. The windows were tall and narrow, and they were open to the humid night; rusty iron bars on the windowframes penned us in, separated our ecstatic frenzy from the vagrant inky night. The band up front pounded out a homoginzed yet satisfactorily authentic-sounding blues, whipping us into a manageable frenzy. I lost myself, as did we all, in their driving rhythms. It’s why we were there in the first place, after all.
It was then that I could not help but notice: one of us was not one of us. He was old, this man, and shabby and poor. The tight coils of his grey hair were matted and filthy and his clothing was tattered. His gaze was unfocused. His skin, dirty dark brown, shone dully in the night’s light. He stood outside a window near the stage, on the outside, looking in - or listening in, more like it, his eyes closed and his face inclined toward the music. He leaned drunkenly against the iron bars over the open window. As the band wailed and rocked, his right hand plucked at the bars, keepng perfect time, thrumming a walking line to the rollicking blues pouring off the stage. His left hand ran imaginary frets, making the changes a musician would make, his fingers contorted expertly as if he were standing at an upright bass on a stage instead of at a barred window in a piss-soaked alley. His face was a vision of Orphean transport as he made music in his mind.
The lead singer of the band was blind; his milky eyes veered randomly over the crowd as he emoted. The man in the alley stood about fifteen feet from him, really just on the fringe of the band itself. I was sure I could hear what he was playing, and that so could the lead singer, too. But as it turns out, it was actually just me.
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it was like this when I got here at 11:40 PM
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Tuesday, September 28, 2004
One More Game and I’ll Go Blind
I’ve admitted it here before so it should be no surprise that I am prepared to reiterate: I play with myself. I only do it at home because they’ve prevented me from doing it at work, but I do make sure to take a few minutes for self-entertainment several times a week. However, the game has changed a little lately, and I think it means I’ve changed a little too.
It used to be freecell, every time. The initial layout of the cards is simple and almost every deal can be played to victory, so I made sure I never lost if I really didn’t feel like it. And for a while, I just didn’t feel like it. If a game had me stymied I’d restart it and restart it again and again and again until I’d achieved victory. I felt good about being able to master this little pixellated two-dimensional world - even if I only succeeded after many failures. That had a lot to do with why I liked the game, actually: I could re-create the universe and experiment with it as many times as I liked till I got it right. That was comforting.
(It should be noted that all these games are being played on my computer. I would never play so much solitaire with actual, sordid cards. I used to, though. I used to wile away many hours playing canfield and clock, alone in my room, with analog cards and an am radio on my green shag carpeting. Those were simpler days. Freecell is just too fast and complicated a game to play with a physical deck, though. I tried once and for my trouble I got a bloody nose and a restraining order. I don’t need that kind of aggravation. No cards for chuckles’ solitaire fix.)
So, I was in the habit of playing my share of freecell, and enjoying it too. And then I realized something: I sucked at it. People were winning 15, 16, 17 games in a row. At my best, I could get up to about 9 before failing. Folk had performance stats, victory secrets, ratings and rankings. And if I joined them I’d be a nobody. My numbers would be pathetic; my skills, unworthy of note. It felt like my little fiefdom, my sense of supremacy in this small arena, had been totally quashed.
But at just about the same time I started playing spider. Spider’s hard, and I play it with four suits - the hardest version. It’s not much like freecell. The layout is big and complicated, there is much to be remembered and manipulated, and many golden opportunities evade my grasp by just a card or two. And I’ve never won a single hand. I’ve never ever come close. Twice, including last night, I cleared two runs - a quarter of all the cards, but still a weak showing. Yet I enjoy it, throw myself down a hand most every day when I have a few spare minutes.
But the big difference isn’t what I’m playing, but how I’m playing - or how I’m not playing. I’m not playing to win anymore. Rather, I seek to hone my memory, my instincts and my strategy. Sometimes I do well and sometimes not so much, but once I’ve dealt myself out all the cards and run out of moves to make, I just shut the screen down and walk away. I don’t restart and restart, desparate to salvage a victory; I know that victory is unreachable, so I stop striving. One try at it and I am done. Victory isn’t the point, just as a high jumper knows he can’t escape gravity. The point is in playing well, making good moves, drawing together runs and organizing columns, and then letting myself move on to something else. The victory is not in the game, it’s over the game. I find myself playing less and getting more out of it, as a result.
Of course, if I ever actually won a hand, I’d be a lost cause. But that just doesn’t seem too likely anytime soon.
it was like this when I got here at 11:26 PM
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